Klouds+ Early Villan Concepts

So far the plan is to have a series of weeks with different weather conditions creating varied behaviors.  At the end of these respective weeks the player faces off with a boss.  Each one supporting the theme of the weather of that week.  Here you can see a first pass of those concepts.

I think several of these will make it into the final game once they are colored up and broken down a bit more to allow for animations.  The only one missing is a proper frosty boss with corresponding snowflakes.  We should have some color art this weekend which I am very excited about.

 

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About Caleb

Game Producer at Part12 Studios here in greater Boston area. Caleb loves game design and the execution of game development. He is also a semi-serious old school skater and a married father of two wonderful boys.