Archive by Author

Sweet Meteor of Death, the last game Apple will ever approve!

Hi everyone, we’re back with another hypercasual release.  We teamed up with the internet meme @SMoD2016 to bring you Sweet Meteor of Death: The Video Game as a hypercasual game.  Simple.  Summon a SMoD of your own and send it hurling to the earth as fast as possible.  Painless leaderboard ranks the top 10 scores […]

Comments Off on Sweet Meteor of Death, the last game Apple will ever approve! Continue Reading →

In this crazy political climate, get Humped! For iOS and Android

With all the frustration and chaos that is this presidential election cycle, I found it therapeutic to express our angst with both candidates and what their elections represent we created this light hearted political game framed around a fictitious debate the two candidates are engaged in.  It’s available on iTunes, Google Play and Amazon App Store. […]

Comments Off on In this crazy political climate, get Humped! For iOS and Android Continue Reading →

NASCAR Slots available for iOS

We’ve worked closely with Funkitron and DMR this winter to bring NASCAR Slots to iOS.  This rock’n F2P slots game was made for fans of all things NASCAR.  New features are planned for 2016 as well as an Android port of the game.  We’re excited to have been the developers of this product.  It was […]

Comments Off on NASCAR Slots available for iOS Continue Reading →

Someone fire that Social Media guy!

Hey so it’s been quiet on our website for awhile.  I’ve updated some of our games, but just not been keeping up with news and our latest releases.  We’ve been incredibly busy and excited to be involved with a number of projects. NASCAR Slots was the big project of the latter half of 2015.  We […]

Comments Off on Someone fire that Social Media guy! Continue Reading →

One Crazy Summer!

Road Defender on back burner First of all, from about August till April, it was a busy time work to get Road Defender in shape for Kickstarter and while we achieved much of what we set out to do in the prototype we realized that it wasn’t enough to be a solid kickstarter.  Yes we […]

Comments Off on One Crazy Summer! Continue Reading →

Road Defender Kicks into High Gear!

I’m so happy to see how Road Defender is coming together. We have a short road ahead of us and a LOT to do but I believe we can make it happen. The prototype is done to give us the needed footage for the kickstarter video. The cinematic intro to the story is looking amazing. […]

Comments Off on Road Defender Kicks into High Gear! Continue Reading →

Gearing up for Made In MA and PAX East with Road Defender

It’s coming up fast, but we’re ready to show our progress and share our vision with folks this Thursday night at the Made In MA Pre-PAX East party.  We’ll have a booth there to show our prototype and footage from the game to help share the team’s vision for the game. Please stop by and […]

Comments Off on Gearing up for Made In MA and PAX East with Road Defender Continue Reading →

A Different Kind of Screenshot Saturday

This was my #screenshotsaturday today teaching a class of 8-11 year olds how to make video games at www.younggamemakers.com who spearheaded the event working with Games Forum Boston. The kids did a great job following along and it was great to see the light up when their game went from them making a few simple […]

Comments Off on A Different Kind of Screenshot Saturday Continue Reading →

Road Defender Progress With Vectrocity And More

Road Defender has been continuing to improve with refining the AI system. Its amazing how tedious it can get creating groups of enemies to decide which targets to focus on and not get in each others way. Also getting the wireframe “augmented reality” HUD stuff was improved as well this week showing the core idea […]

Comments Off on Road Defender Progress With Vectrocity And More Continue Reading →

Making Smarter Bad Guys and Navigation for Road Defender

It’s been a good week for Road Defender development though visually it was difficult to capture it in something for Screenshot Saturday yesterday so today is just a quick breakdown of the progress of last week and a look ahead. Allen had made good strides getting AI working over the last couple of week and this week […]

Comments Off on Making Smarter Bad Guys and Navigation for Road Defender Continue Reading →