Tag Archives: finger king

Road Defender, Finger King and Controller Quest News

So many fronts! It’s been a good month. A lot of projects going on, it’s been incredibly rewarding to see so much progress on so many fronts.  Since several of the fronts we’re working on are in stealth mode, I wanted to focus on three particular fronts that I can give some updates on.   Road Defender We are continuing […]

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Fun with Unity3D, discoveries with Construct 2, FlappyJam and More

Last week was another.. “just busy” kinda week so I didn’t bother posting anything.  Been working on a project that’s nearly done, but the pressure is still on to get it done.  I hope to have it done this week for sure once I get the necessary feedback.  Regardless of that busy stuff that has […]

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DVLUP Day in Boston and More

NOTE: Before I go into my normal Blog, I’ve recently discovered that all of my iOS apps made with GameSalad crash at different points.  I’m working on this, this week to get all of my games recompiled to address this.  It’s a relatively easy fix, but seeing that apple takes a week or so to […]

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Product Pages Gets Some Love This Week And More

I’ve been putting this off for awhile because I’ve been so heavily involved with FredEx and other projects.  However I realize I have to pull the plug for a short period of time to get all of these projects cleaned up and new content added.  Facebook, IndieDB and the Part12 site are all getting some […]

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Quicksilver Shaping Up Nicely And Other Good News

Last week was a weird one for me.  My intent at the start of the week was to devote my energy on Finger King.  However it seems that while we were tremendously productive, I didn’t do a darn thing for Finger King.  Roger has made some great headway in Quicksilver, but to make this progress […]

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Wow we have five games in development now!

Part12 Studios is pretty much just two guys.  Myself and Roger.  However we work with a lot of talented and motivated individuals to help in the areas we lack.  Artists, Musicians, Other Developers and more!  Recently Ichiro of Dejobaan Games fame posed the question of what everyone in the Boston Indie community what they are […]

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Thinking about Color Blind for FredEx and Beyond

While I was at Boston FIG, I had one guy come check out the games and he asked me about color blind support.  It had never occurred to me to factor this in when making the game.  Not knowing where to start, I reached out to the Boston Indies and not to my surprise I […]

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Tag Teaming with Finger King and FredEx

This is going to be an interesting process over the next two months or so as I switch between two games.  I’m not sure how it’s going to play out, but its fun to jump between them letting them stew some and evolve as i work on the other game.  Also allows art assets to […]

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Reflecting On Boston FIG

So yea wow Boston FIG came and went.  I’m so glad it’s over just because of the all of the anticipation and preparation.  Thank you to everyone who stopped by and tried our games.  I’m back at it now getting both of them to the finish line now. We got great feedback from players and […]

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FredEx and Finger King Crunching for Boston FIG

So yea wow it’s Sept 2nd already?!  less than two weeks before FIG and I have so much to work out with FredEx mostly.  It’s shaping up into a cool game and with a few more layers of gameplay i think it’s going to be a fun game.  I’m looking forward to having the public […]

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